AppSwarm, Inc. (SWRM)

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AppSwarm, Inc. (SWRM)

Postby QualityStocks » Fri Aug 11, 2017 11:24 pm

AppSwarm, Inc. is a technology development and incubation acceleration company that partners up with developers through joint ventures, royalty agreements, marketing partnerships, and outright purchase agreements. Focusing on the ever-growing mobile applications market, the company provides all the resources needed for engagement, retention, virality and monetization.

The global games market generated approximately $100 billion in revenues in 2016, but large global game companies have made it extremely difficult for smaller developers to achieve success in the marketplace. As a result, many great ideas aren't monetized. AppSwarm solves this problem by providing the funding and critical business expertise needed to successfully launch and market new applications.

Business applications is another area of focus for the company. Targeting small to medium sized businesses, AppSwarm will be developing and acquiring mobile application tools and platforms that increase productivity and security via data encryption, cloud storage, content management and delivery, digital payments, automation, and customer loyalty marketing solutions. Recent acquisitions made so far represent only a small example of future planned initiatives to develop and market tools for the business community.

Regardless of the target market, AppSwarm can help developers accelerate the success of their app through funding, technology and marketing expertise, as well as a unique eco system that accelerates user acquisition. The company is able to assist at any state of development with completion of concept, market analysis, business and financial management, direct sales and marketing, social game development to ensure correct product application and expedient deployment with cost efficiency.

Ron Brewer, CEO of the company, has accumulated extensive leadership in the technology sector and brings valuable knowledge gained as a Director of Southbridge Advisory Group for nearly 20 years. Ron's C-level experience includes merger & acquisition and post-acquisition turnaround in both the private and small-cap public sector. John Rabbit, director of finance, is a seasoned business veteran that has worked with Fortune 500 firms and served in CEO, COO and CFO positions for firms ranking from $5 million to $300 million in annual revenues. John was directly involved in numerous acquisitions and served in executive capacities for several multinational subsidiaries.

With a well-suited management team, multiple synergistic revenue streams, and diversified growth strategy, AppSwarm is well positioned in a steadily growing industry with countless opportunities for capitalization.
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Mon Aug 14, 2017 4:28 pm

AppSwarm, Inc. (SWRM) is “One to Watch”

- Multi-billion industry growing at a compound annual growth rate of 31%
- Unique business plan providing ground-floor investment opportunities
- Existing portfolio with flagship app once ranking as #1 iOS family game in five countries

AppSwarm, Inc. (OTC: SWRM) is a technology development and incubation acceleration company that partners up with developers through joint ventures, royalty agreements, marketing partnerships, and outright purchase agreements. Focusing on the ever-growing mobile applications market, the company provides all the resources needed for engagement, retention, virality and monetization.

The global games market generated approximately $100 billion in revenues in 2016, but large global game companies have made it extremely difficult for smaller developers to achieve success in the marketplace. As a result, many great ideas aren’t monetized. AppSwarm solves this problem by providing the funding and critical business expertise needed to successfully launch and market new applications.

Business applications is another area of focus for the company. Targeting small to medium sized businesses, AppSwarm will be developing and acquiring mobile application tools and platforms that increase productivity and security via data encryption, cloud storage, content management and delivery, digital payments, automation, and customer loyalty marketing solutions. Recent acquisitions made so far represent only a small example of future planned initiatives to develop and market tools for the business community.

Regardless of the target market, AppSwarm can help developers accelerate the success of their app through funding, technology and marketing expertise, as well as a unique eco system that accelerates user acquisition. The company is able to assist at any state of development with completion of concept, market analysis, business and financial management, direct sales and marketing, social game development to ensure correct product application and expedient deployment with cost efficiency.

Ron Brewer, CEO of the company, has accumulated extensive leadership in the technology sector and brings valuable knowledge gained as a Director of Southbridge Advisory Group for nearly 20 years. Ron’s C-level experience includes merger & acquisition and post-acquisition turnaround in both the private and small-cap public sector. John Rabbit, director of finance, is a seasoned business veteran that has worked with Fortune 500 firms and served in CEO, COO and CFO positions for firms ranking from $5 million to $300 million in annual revenues. John was directly involved in numerous acquisitions and served in executive capacities for several multinational subsidiaries.

With a well-suited management team, multiple synergistic revenue streams, and diversified growth strategy, AppSwarm is well positioned in a steadily growing industry with countless opportunities for capitalization.

For more information, visit the company’s website at www.App-Swarm.com
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Tue Aug 15, 2017 5:35 pm

NetworkNewsBreaks – AppSwarm, Inc. (SWRM) Acquires Multiplatform Games Developer MediaPlay

Technology development and incubation acceleration company AppSwarm, Inc. (OTC: SWRM) this morning announced its acquisition of MediaPlay, a multiplatform game developer and publisher with a special focus on the creation of free-to-play mobile games. MediaPlay features a core team that’s made up of industry veterans who have worked in executive positions with some of the largest gaming companies in the world. “We are excited to work together with MediaPlay,” Ronald Brewer, CEO of AppSwarm, stated in the news release. “With a keen focus on nurtured relationships, international contacts, and proven ability to execute major corporate development and publishing agreements, we expect rapid revenue development over the next twenty-four months.” Assets purchased as part of the MediaPlay acquisition include games in-house, rights to games currently in negotiations, pending letters of intent, pending distribution agreements and work-for-hire contracts.
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Fri Aug 18, 2017 3:31 pm

AppSwarm (SWRM) Completes Acquisition of MediaPlay, Anticipates Rapid Revenue Development

- Poised for rapid revenue development following acquisition of MediaPlay
- Agreements in place with leading application stores to fast-track applications
- Company had $589,000 in revenues in 2016 and was able to eliminate more than $500,000 in corporate debt

Technology development and incubation acceleration company AppSwarm, Inc. (OTC: SWRM) has announced its acquisition of MediaPlay, a multiplatform games publisher and developer (http://nnw.fm/V65iJ). The company has further announced the creation of two AppSwarm divisions.

Assets purchased as part of the acquisition include:

- Games in-house
- Rights to games currently in negotiations
- Pending letters of intent
- Pending distribution agreements
- Work-for-hire contracts

MediaPlay has a special focus on free-to-play mobile games and is led by a core team composed of veterans of the game industry who have made successful exits in previous ventures and have held executive positions with some of the world’s largest gaming companies, such as Electronic Arts, Kabam and Activision. Collectively, the MediaPlay team is responsible for the launch of more than seven companies.

Historically, MediaPlay’s team has created organic growth by developing some of its own products, as well as through third-party acquisitions of branded games. The MediaPlay team has had tremendous ongoing success and has had its games featured by Apple and Google multiple times. The team executed a three-game development and publishing agreement with Discovery Networks in 2016 and has made subsequent deals with Valiant Entertainment and other brands.

AppSwarm anticipates rapid revenue development within the next 24 months as a result of this acquisition. MediaPlay brings an acute focus on nurtured relationships and international contacts, as well as a proven ability to bring about major corporate developments and publishing agreements.

The acquisition further enables AppSwarm to form two distinct but synergistic gaming divisions and revenue streams. The company’s current efforts will be focused on the application Incubation and Acquisition Division, which includes gaming opportunities, interactive developments and e-commerce business solutions.

Focused on partnering with app developers, AppSwarm is engaged in accelerating the development of free-to-play mobile games and fast-tracking them to the market. The company partners with game developers through joint ventures, royalty agreements, marketing partnerships and outright purchases.

AppSwarm actively reaches out to budding, entrepreneurial-minded application developers with great ideas who lack the knowledge to effectively market their products. When the company identifies an application with potential, the person or firm that created the app is approached by AppSwarm for the purposes of negotiating a stock purchase agreement, royalty agreement, joint venture, partnership or outright purchase.

AppSwarm has enviable financial resources to help market applications in the most effective ways. The company uses all forms of social marketing, along with traditional marketing, to get an app before as many eyes as possible. AppSwarm further has agreements in place with the foremost application stores, enabling the company to fast-track its applications.

In 2016, AppSwarm had revenues of $589,000, and the company was able to eliminate well over $500,000 in corporate debt. This enabled AppSwarm to commence 2017 with the momentum to complete synergistic mergers and acquisitions, such as the acquisition of MediaPlay.

For more information, visit the company’s website at www.App-Swarm.com
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Wed Aug 23, 2017 4:11 pm

AppSwarm, Inc. (SWRM) Rides Momentum to Drive Application Development Initiatives for 2017

- The company reported revenues of $589,000 for 2016
- Mergers and acquisitions have enabled AppSwarm to enter the e-commerce, health and education segments
- In-house software development has produced virtual reality products and expanded the app incubation/acceleration program

AppSwarm (OTC: SWRM), a publicly traded technology development and incubation acceleration firm, has experienced a momentum in 2017 that has boosted its ability to acquire applications for any device type. Reaching out to young application developers and entrepreneurs has paid off. The royalty agreements, joint ventures, stock purchase agreements, partnerships, and purchases have expanded the company’s financial resources, while mergers and acquisitions have bolstered software development as well. “The Swarm,” a selective screening process, enables the company to review app ideas and decide which projects to pursue.

Aside from reporting $589,000 in revenues for 2016, the company also reduced its corporate debt. In 2017, it has so far expanded its reach into the e-commerce, health and education markets and grown its in-house software development platforms. These, and the company’s application incubation/acceleration program, have enabled the development of virtual reality products and innovative new software.

Recent acquisitions include that of “Soccers,” acquired from TGTStudios; the game features block-style players and notable soccer teams. Tournaments range in difficulty and consider speed, defense, shooting ability, team morale, and other skill sets. “Komandir,” a virtual reality game, was recently acquired as well, from a prominent Russian development company, while “Avenging Soldiers” from developer Freak X Apps was recently launched. Also, AppSwarm recently launched its own game in the Apple App Store and Google Play Store – “Dead Uncleansed,” a tower defense style mobile game. “Turtles, Huh?” has a main game and various mini games in which players can complete 88 missions as the Turtle or the Penguin. Developed by Turtle Fly, it is designed for iOS platforms.

However, AppSwarm’s recent stream of acquisitions is not limited to games. A PDF document scanner app from TECHNOSYS was recently announced. It uses mobile device cameras to save images of PDF documents, with zoom and color/grayscale/black and white functions.

In addition to reaching into the estimated $7.2 billion virtual reality market, as calculated by Greenlight Insights’ Virtual Reality Industry Report: Spring 2017, AppSwarm has been focused on its in-house and acquired e-commerce development projects. Its compatibility with the company’s incubation system led to the acquisition of Urban Bamboo Designs, launching its website and focusing on the eco-friendliness of the material in many forms of products. Bamboo is strong, lightweight, and flexible, as well as affordable. As such, underdeveloped economies often benefit from its purchase. AppSwarm also stands to benefit from the e-commerce site selling eco-friendly watches, bracelets, sunglasses, phone cases, and décor.

In the first half of 2017, the company has built momentum through mobile app development and acquisitions while expanding its marketing services. Thanks to a lean corporate expenditure profile and profit-based incentive compensation, its strategy continues to be successful.

For more information, visit the company’s website at www.App-Swarm.com
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Fri Aug 25, 2017 6:32 pm

NetworkNewsBreaks – AppSwarm (SWRM) Utilizes Momentum to Drive 2017 App Development Initiatives

Publicly traded technology development and incubation acceleration firm AppSwarm (OTC: SWRM) has been building momentum during 2017, supported by the company’s ability to acquire applications for any type of device. AppSwarm has reached out to young application developers and entrepreneurs, and this has paid off in the form of royalty agreements, joint ventures, stock purchase agreements, partnerships, purchases, mergers and acquisitions. As noted in a recent NNW article:

“’The Swarm,’ a selective screening process, enables the company to review app ideas and decide which projects to pursue. Aside from reporting $589,000 in revenues for 2016, the company also reduced its corporate debt. In 2017, it has so far expanded its reach into the e-commerce, health and education markets and grown its in-house software development platforms. These, and the company’s application incubation/acceleration program, have enabled the development of virtual reality products and innovative new software.”
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Thu Aug 31, 2017 3:59 pm

AppSwarm, Inc. (SWRM) Snaps up Ecommerce Apps as Global App Market Sets Off on Triple Digit Growth

- Incubator of digital app development
- Positioned to benefit from rising ecommerce activity
- Strategy based on the nexus of app development and increasing mobile commerce

A recent report by app market data outfit App Annie sheds some light on the current strategy of technology development company AppSwarm, Inc. (OTC: SWRM). Worth $1.3 trillion in 2016, the app economy is expected to reach $6.3 trillion by 2021, growing a staggering 380 percent over the next five years. According to the report, a review of which appeared in Fortune (http://nnw.fm/cMOU2), mobile commerce, which involves the purchase of goods using a smartphone app, will represent the “single largest driver of the growth of the mobile and app economy.” With these exciting developments set to increase ecommerce activity, AppSwarm plans to gain a competitive edge on two fronts. The innovative incubation accelerator is collaborating with app developers through joint ventures, royalty agreements, marketing partnerships, and outright purchase agreements. It is also acquiring ecommerce sites and currently has four under its wing. Using a proprietary screening process called ‘The Swarm’, AppSwarm continues to execute its strategy of synergistic acquisitions within the software development and related services industry.

Although its public acceptance continues to rise, ecommerce in the U.S. comprises less than 10 percent of retail sales, much less than in China and the Asia-Pacific region. According to App Annie, “Compared to U.S. consumers, Chinese consumers are nearly three times as likely to buy food and groceries via their devices, twice as likely to transfer money using apps, and four times more likely to spend a majority of disposable income on mobile.” As a result, AppSwarm sees an opportunity to apply its current business model to this burgeoning sector.

AppSwarm’s partnerships with developers of apps and mobile games have given the company a unique familiarity with smartphone-based technologies and the behavior of smartphone users. Now, AppSwarm plans to apply its business model, which has been successful in the application world, to other industries and has announced a series of acquisitions over the past year. In March 2017, the company announced the purchase of a novel ecommerce website called Namefy, which helps entrepreneurs choose the optimal name for their businesses. In May, it followed that acquisition up with two others. First came AuthLinks.com, which offers bloggers and website owners a unique opportunity to tap into the potential of high authority links, and then Into The VR World, a site that offers a variety of virtual reality (VR) and augmented reality (AR) applications.

AppSwarm has also acquired Urban Bamboo Designs, which markets bracelets, décor, phone cases, smoking gear, sunglasses and watches, all made from bamboo. For environmentally-aware consumers, bamboo is an attractive medium of manufacture. Bamboo is one of the fastest growing plants in the world, growing from 1-to-4 inches in a single day, and regrows quickly after being cut and harvested – thus making it top of the list as a renewable resource. Since the plant’s health is improved by cutting, bamboo can be re-harvested every three years or so without any harmful effects on the environment, whereas hardwoods like oak can take up to 40 years to mature before they can be harvested.

Due to its strength, lightweight nature, flexibility and affordability, bamboo is a common construction replacement material. The versatility of bamboo products offers a wide range of products from fabric to skateboards to medicine, and, because bamboo plants produce 30 percent more oxygen, the plant reduces greenhouse gases.

Apart from its promising foray into the ecommerce and app markets, AppSwarm has its eye on the business applications segment. It currently offers a PDF document scanner app, which turns iPhone and iPad devices into portable document scanners. Scans can then be saved as either images or PDFs. The company is also a player in the digital games space, with a menu suiting a variety of tastes that includes Turtles, Huh? – Learn to Fly, which at one time was ranked as the number one iOS family games app in five countries, as well as Avenging Soldiers, Dead Uncleansed, and Soccers.

For more information, visit the company’s website at www.App-Swarm.com
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Mon Sep 11, 2017 4:20 pm

AppSwarm, Inc. (SWRM) Focuses on Key Revenue Streams to Leverage its Growth Strategy

- AppSwarm, Inc. reported $589,000 in revenue for 2016 and has continued to focus on growth in 2017
- The company has focused on four key revenue streams to boost the success of social game development, mobile apps, and e-commerce websites
- A proprietary screening process enables it to select app ideas with the most potential, based on their benefits for developers, entrepreneurs, and consumers

Earning $589,000 in revenue for 2016 hasn’t given AppSwarm, Inc. (OTC: SWRM) a reason to slow down. From in-house development to assets gained through mergers and acquisitions, the company has focused on a vigorous growth strategy centered on a proprietary business model. This is known internally as the “Swarm”. The publicly traded company has focused on engagement, retention, virality, and monetization to secure its revenue streams and sustain its position in a high-demand market, boost the value of its products, and continue a pattern of growth, all at the same time.

The four key revenue streams driving the company’s progress include the incubation of apps, using completion of concept and development, market analysis, sales/marketing, and financial management services. AppSwarm is also highly engaged in social game development. It has developed highly relevant concepts internally, although it has also been successful in purchasing and redeveloping existing games and applications. Focusing on specialty niches has boosted revenue as well, especially casino and role-playing movie-themed applications. Several projects have involved partnerships leveraging technology and market expertise, allowing the company to apply each product to the specific market in an appropriate way.

Continual growth has been facilitated by AppSwarm’s unique approach to product development. Its proprietary selective screening process involves a detailed review of each app idea’s benefits. The decision-making process is considered beneficial for developers and entrepreneurs, but this isn’t the only strategy employed. Mergers and acquisitions aren’t unusual in software development, but the company’s expertise and support in business management/development, capital, and other areas contributes to its repeated success in the M&A circuit.

E-commerce, health, and education represent just a few of the sectors the company’s M&A strategy has focused on. Its e-commerce development has concentrated on the mobile device market and the anticipated increase in online sales driven by purchasing activity of potentially 270 million people by 2020, according to Forrester Research Inc. AppSwarm’s e-commerce development has delved into the world of virtual reality. It has also contributed to the success of websites such as Urban Bamboo Designs, an online retailer of low carbon footprint products, and Authlinks, an authority links resource serving bloggers and website owners.

AppSwarm has also built its revenue by tapping into the $99.6 billion global games market. From soccer to the battlefield to fun family game apps, the company has taken gamers to diverse realms. An optical character recognition-enabled application for scanning PDF documents universally works on all iPhones and iPads. The company’s focus on entertainment, productivity, and web development has enabled it to reach into a large market base, provide useful services for end users, and grow its revenue and position with investors/developers from all walks of life.

For more information, visit the company’s website at www.App-Swarm.com
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Thu Sep 14, 2017 5:11 pm

AppSwarm, Inc. (SWRM) Targeting Revenues of $6-7 Million by FY2018

- SWRM restructures as one company with two divisions, capitalizing on synergies between MediaPlay and Incubation and Acquisition Development
- Ron Brewer, CEO and director, forecasts significant revenue growth in FY2017, cites strong initial revenues in FY2016
- New management team at SWRM, with extensive acquisition experience, is seasoned in growing emerging companies

AppSwarm, Inc. (OTC: SWRM), under its new management team, has restructured as one company split into two divisions, and management hopes to achieve revenues of $6-7 million by FY2018, Ron Brewer, the company’s CEO and director, noted in a recent news interview (http://nnw.fm/RmZ4l).

AppSwarm is an application acceleration company in the multi-platform games industry that engages in joint ventures, acquisitions and international opportunities. It now has two divisions. One is MediaPlay, targeting opportunities internationally and focused on joint venture efforts and larger projects, such as supplying TV channels with services. MediaPlay is an international multi-platform games publisher and developer acquired in mid-August by SWRM. The other division is Incubation and Acquisition Development (IAD), which is focused on the incubation program and direct acquisitions, as well as gaming opportunities, interactive development and e-commerce business solutions to enhance SWRM’s organic growth.

SWRM’s management team may be new, but it is very experienced in business management, the mobile games market, achieving joint ventures, licensing and aiding games developers as an incubator. Brewer, who joined SWRM last year, has served as managing director of Southbridge Advisory Group since 1990. Southbridge is a boutique firm focused on management services and M&A. John Rabbitt, SWRM’s CFO and director, has an extensive and diverse business background, having held positions at The Pillsbury Company and PepsiCo.

In addition, Chris Gray, president of the studios at MediaPlay, is a 30-year veteran of the video game industry. Steve Wall, president of publishing at MediaPlay, is a 23-year industry veteran who founded or co-founded five game companies and oversaw the launch of greater than 600 games.

“We want to get both divisions fully launched and out in market,” Brewer said in the interview. “We see a possibility, probability, and our managers are wanting to forecast for 2018 somewhere between $6 million and $7 million in revenue.”

For more information, visit the company’s website at www.App-Swarm.com
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Re: AppSwarm, Inc. (SWRM)

Postby QualityStocks » Fri Sep 15, 2017 4:04 pm

NetworkNewsBreaks – AppSwarm, Inc. (SWRM) Leverages Growth Strategy by Focusing on Key Revenue Streams

Building on $589,000 in revenue earned in 2016, AppSwarm, Inc. (OTC: SWRM) is going strong in 2017 with a vigorous growth strategy that is centered on a proprietary business model, known internally as the “Swarm.” This strategy involves measures like in-house development and assets gained through mergers and acquisitions. An article further discussing this topic reads: “The four key revenue streams driving the company’s progress include the incubation of apps, using completion of concept and development, market analysis, sales/marketing, and financial management services. AppSwarm is also highly engaged in social game development. It has developed highly relevant concepts internally, although it has also been successful in purchasing and redeveloping existing games and applications. Focusing on specialty niches has boosted revenue as well, especially casino and role-playing movie-themed applications. Several projects have involved partnerships leveraging technology and market expertise, allowing the company to apply each product to the specific market in an appropriate way.”
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